![]() Gameplay follows the age old formula of: Enter Room, Kill Everything in Room, Leave Room. ![]() ![]() Weakened enemies can even be finished off with Splatter Kills, contextual quick time events that give you extra Necro and leave one hell of a mess. Did I mention this game is violent? Splatterhouse once again sets a new grisly standard by letting you ripping off arms, heads and any other combination of fatal injury. This is your standard Rage Mode, but that doesn’t make it any less satisfying to transform into an armored, blade wielding monster. You become invincible and gain the ability to do a ton more damage, killing most enemies in one to two hits. Every kill fills your Necro Meter, which when full lets you unleash the true power of the Terror Mask. Your goal is to kill everything unfortunate to wander in front of you. Not to mention the ability to pick up Two by Fours, Machetes, Steel Pipes, Chainsaws and Shotguns to increase your kill per minute ratio. You’ve got your Light Attack, Heavy Attack, and Grab. Splatterhouse feels instantly familiar to anyone who has played an action game in the last few years. Like the original, it puts you in the shoes of Rick, a man desperate enough to wear the Terror Mask to save his girlfriend from the nefarious Dr. Splatterhouse has returned, and it’s brought enough blood with it to fill an ocean. The mask lying on the floor stares at you, “Put me on, we can save her”. ![]() Then a voice reaches out to you, but it doesn’t speak into your ears, it speaks into your very soul itself. You think all hope is lost as your vision fades and the world goes dark. You watch as your blood drains from you, helpless to save your girlfriend as she’s dragged away screaming into the darkness. With 2010 comes a reboot of the 22 year old gore fest as it’s reimagined as a 3D Action game, but can Splatterhouse make a name for itself in this generation of God of War, Ninja Gaiden and Devil May Cry? After two subsequent sequels, Splatterhouse, a game that set a new standard of how violent video games could be, finally lost steam and seemingly faded into obscurity forever. Splatterhouse is a vulgar, noisy, shallow, juvenile, gruesome gem of a game that never forgets to be fun, even when going out of its way to be as appalling as possible.Oh how far Splatterhouse has come since 1988, a game series that started as a 2D Side Scroller that seemingly starred Jason Voorhees’s genetic twin as he proceeded to violently eviscerate everything that got between him and rescuing his girlfriend. Throw in some surprisingly nuanced storytelling, some boss battles that can only reasonably be described as mega, and what Namco have produced here is something of a masterpiece of the beat-'em-up genre. The creators have bent over backwards to please old-school Splatterhouse fans: the three original games are included as unlockable bonuses, and at various points the action switches from 3D to 2D, in sections that work both as a love letter to side-scrolling beat-'em-ups of yore, and as thoroughly enjoyable stages in their own right, smoothly shifting the game's pace to complement the relentless brawling that takes place elsewhere. Attack moves and combos are simple but satisfying to carry out, and the story takes in a number of impressively realised locations. The combat is carried out with the usual set of kicks, punches, holds and throws you'd expect from a beat-'em-up, a few upgradeable special moves and some brutal weaponry – planks of wood, knives, severed limbs and so on. In return, Rick must keep the mask happy by harvesting blood from the many Lovecraftian mutants and monsters populating the linear levels. He's assisted by a mysterious talking mask, which transforms him from an average college student weakling into a pumped-up Hulk-esque killing machine. In a plot that sticks reasonably close to the original games, lead character Rick must rescue his girlfriend from the clutches of evil scientist Dr West. And why not soundtrack it all with some really loud heavy metal music, made by bands with ridiculously metal names like Goat Whore and Municipal Waste.Ī lot of people will be turned off by all this shamelessly adolescent nonsense, but there are a large number of shamelessly adolescent gamers out there. Do you know what'll go perfectly with all this bad language and excessive violence? Nudity.
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